ID:182662
 
They fixed the login screen/ input/ alert/ apparently background process bug!!

HAZAA, the world is saved, the bug thats existed for years is finally dead!!!

the next version of byond is going to be, freaking epic.
Masterdan wrote:
They fixed the login screen/ input/ alert/ apparently background process bug!!

HAZAA, the world is saved, the bug thats existed for years is finally dead!!!

the next version of byond is going to be, freaking epic.



O_O Finally?


*hears angels in the background*

What was the cause? lol xD
In response to Jamesburrow
In response to Masterdan
Ahah!

Well, thank heavens that is finally solved ^.^
More hallelujah: ID:624704
In response to Jtgibson
Nice. Version 413 is going to own xD
In response to Jtgibson
Oh wow 0_0

Haha, that's a very welcome feature. VERY.

I might make a graphical MUD with DB support, that would be fun.

[EDIT]

Can the databases be remote, or do they have to be running on the machine hosting? *crosses fingers*

~Kujila
In response to Kujila
Sounded like local databases only, but I could be totally wrong.

George Gough
In response to KodeNerd
KodeNerd wrote:
Sounded like local databases only, but I could be totally wrong.

Sounded that way, so now we just have to wait for socket connections to be implemented and we can connect to a remote server ourselves, and keep it in touch that way. :D

Hiead
In response to Hiead
Then I could make Spyware in BYOND, sweet :]

Norton would start picking up BYOND installations as an infection and just remove the whole BYOND directory :<

~Kujila
It's huzzah, celebrate correctly. Thank you.
In response to Kujila
I think you're a little confused. Norton is the infection. =P
In response to Jtgibson
Evidence for this is the fact that I can't uninstall the bloody thing from my laptop by normal methods.
In response to Popisfizzy
Yeah, anytime you need a "Removal Tool" from the software manufacturer in order to remove their software, you know something has gone incredibly awry.

~Kujila
In response to Hiead
ID:625709

That should definitely help, especially a C++ programmer such as yourself! That'll take care of them dang sockets!
In response to CaptFalcon33035
I doubt it, even if your DLL has a persistent connection it doesn't mean BYOND can access it persistently, you'd probably just end up having to use the DLL as a medium for incoming data but I don't really see how that's much better than just using Export() in place of call().