mob
verb
Kick_From_Group(var/a as null|mob in group)
src<<"You have kicked [a] from the group."
group.Remove(a)
Problem description:
If you add 2 people to your group, but you kick 1, if you click the button again, it will automatically kick them with no dialog...so I made it say as null|mob but now the dialog has 3 options...OK, Cancel, and None...
I don't want the "None" option, OK and Cancel are enough, is there a way I can force this dialog without adding an extra option?
Simply make a list and add the people you need to and add cancel, then define a mob to equal a switch statement of the list and if the mob isn't there or is cancel then return.