Apparently BYOND won an award:
Non-primary source of notability?
In response to DarkCampainger
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Thanks for the info!
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In response to K'ros Trikare
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K'ros Trikare wrote:
http://en.wikipedia.org/w/ index.php?title=DM_(programming_language)&redirect=no It just redirected me to the BYOND wikipedia article. |
I reworded the pager section and added a logo. Still needs more content though.
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In response to SuperAntx
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Why? Who cares what Wikipedia says? Let them delete it. When BYOND is ready for it, we won't need Wikipedia to advertise for us.
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In response to Xooxer
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Xooxer wrote:
Why? Who cares what Wikipedia says? Let them delete it. When BYOND is ready for it, we won't need Wikipedia to advertise for us. We're ready, we're ready! Please, do what you can to get more users! |
In response to Tom
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Ok ok. But we still need those 3rd party credible references, not even sure where to look. That sorta requires publicity, which we've lacked thus far.
[edit] hrm... Wonder if this would qualify? http://www.deadron.com/Games/BYOND.html omg... a BYOND topsite.... http://byond.top-site-list.com/ [edit 2] Alexa is only showing 57 sites that link us, and frankly, I'm not seeing anything Wikipedia would likely approve of. Much of what I'm finding are either forums for games here, a few game site listings referring to BYOND (some of which I recognise myself having created), things like this and videos on youtube of games. http://www.alexa.com/data/ds/linksin/ byond.com?linksin=57&page=2&q=link%3Abyond.com%2F Wikipedia wants something more than just an ad for our website. We need notoriety, and that's pretty much a marketing issue. If we could refer to some press release, or magazine or game development community not affiliated with us, that would be prime. I'm not really seeing anything like that out there, though. |
In response to Xooxer
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We need a few flagship games before showing off how powafull BYOND itself is.
[edit] http://dsob.wordpress.com/2008/08/06/going-byond/ Whoever runs it has made a lot of posts about BYOND. |
In response to SuperAntx
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SuperAntx wrote:
[edit] Now that is interesting. I think I'll bookmark his site and see how he does. I wonder who he is. |
In response to SuperAntx
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SuperAntx wrote:
We need a few flagship games before showing off how powafull BYOND itself is. That's a great series of articles. Come forth, brave designer! |
In response to SuperAntx
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He also touches into my chief complaint with BYOND games: poor UI design.
Interfaces need to be simple and intuitive, for goodness' sake. That's half the reason that consoles are so popular and the PC gaming market is on the decline. (The other half is that console games are harder to pirate so the console gaming market is flourishing.) |
In response to Tom
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Tom Pardon the lateness of my replies. I was combing through my Blog trackbacks and noticed that, indeed, my BYOND series of articles have attracted attention! I'm just a tad embarrassed. As many have no doubt noticed, these entries are the feeble thrashing of the BYOND newbie, but I hoped they would at least prove useful to those who are picking up the challenge. I think it's likely I will continue my BYOND entries in the near future. The tools provided in BYOND by DanTom have enabled me to, indeed, Build My Own Net Dream better than anything else. Thank you! I see that the community here is fantastic as well. I should visit these forums more often. (At least until I wear out my welcome with my incessant drama-queen mannerisms.) For the time being, what I've actually been doing is researching a bit into not just the nuts and bolts of game design but what makes a good game, and I hope that my first release is also an outstanding one. Time will tell if I actually realize that or not, but I'm certainly enjoying the journey. |
BYOND is certainly notable in that it is an incredible free software suite with a massive community associated with it. Considering this, it seems remarkable how it has managed to escape attention.
(Perhaps this lack of attention is how BYOND has been able to escape so many obvious copyright violations.) The Wikipedia moderator is correct in that there are no articles (let alone scholarly-reviewed) about BYOND - I actually checked some databases, and the only mention of BYOND I found were mispellings of beyond. However, googling has revealed a few potential articles that could be worked into the Wikpedia entry: http://www.softarea51.com/windows/Games_Entertainment/ Other_Games_Entertainment/Review-BYOND.html http://byond.wikia.com/wiki/BYOND http://www.associatedcontent.com/article/758701/ byond_build_your_own_net_dream_with.html http://technorati.com/videos/tag/BYOND And so on. So, if somebody wants to work those into the Wikipedia article, it can probably be saved from being scrapped. |
In response to Geldonyetich
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I used QuarkBase to pull up some info on BYOND, if you check out the "Spotlight" section there's some articles there.
http://www.mmorpg-info.org/timewasters/byond-a-great-engine/ That's probably the only usable one, if at all. It seems many of the articles I've found are about the BYOND games, not the engine. I'm sure with all the great minds here, we could find some bigger sites to write up an article about BYOND. CNET, maybe slashdot, even Lifehacker. |
In response to Geldonyetich
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Geldonyetich wrote:
BYOND is certainly notable in that it is an incredible free software suite with a massive community associated with it. Considering this, it seems remarkable how it has managed to escape attention. Tell me about it! For a long time we intentionally wanted to be low-key because our servers were running at max-capacity, but now that we can handle the traffic, we're finding it not so easy to generate. Our community is large, but has been somewhat stagnant (small growth) for the last two years. While we may simply be saturated, I hope that (and have risked my career on) BYOND has a more widespread appeal. We're doing some experiments with the social networking sites to see if we can drive up traffic that way, as well as continuing to work to improve our search ranking (early results not remarkable); if anyone has better ideas, speak up! (Perhaps this lack of attention is how BYOND has been able to escape so many obvious copyright violations.) Not to derail this thread, but it is my thinking (which may not be legally accurate), that we play the same role in copyright violations that Google (or other web indexes) do when they list such illegal sites. BYOND does not host such games, although I suppose in some cases we do play a less-than-passive role in advertising them with banners, but that can easily be resolved. At any rate, should any of the big boys contact us we'd definitely be willing to delist requests from the hub, and I doubt it'd come to much more than that. Frankly, I think these cartoon series and what-not are benefiting from our games, because we maintain interest in their product without conflicting with them. However, googling has revealed a few potential articles that could be worked into the Wikpedia entry: Some of these seem auto-generated from existing content. A while back, as a part of the advertisement effort, I submitted BYOND to a bunch of lists (you can tell which one because they always link directly to v.420, which is kind of silly). Unfortunately, it didn't help much with traffic! |
In response to Jtgibson
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After reading through his blog, he sounds like he has his head screwed on right. His material could make for very good content in the Dream Makers Guild/BYONDscape venue.
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In response to Tom
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Well put, Tom, and thank you very much for the warm welcome.
I believe that BYOND deserves a great deal more attention than it has been getting, and I'm hoping to bend my feeble social skills towards propagating the word in my own neck of the woods. I've been mentioning it to my university instructor pointedly as of late, and I hope something manifests of that. It's true that one might be able to accomplish more with a big, expensive suite (like Adobe Flash or Torque) but this line of thinking undermines that BYOND is a fabulous tool for not only creating 2D, online-ready games but also for fledging game designers to wet their wings and come to realize the truths beyond what game design really is. That's why I think this latest wikipedia debaticle is such a tragedy. The people who are here using BYOND today could very well be tomorrow's top game designers, they owe their first steps into the field to DanTom's awesome, freely-distributed development suite: BYOND. If that's not valuable enough to mention on Wikipedia, then that's an incredible shame. |
In response to Geldonyetich
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Geldonyetich wrote:
(At least until I wear out my welcome with my incessant drama-queen mannerisms.) Going on five years now, and I haven't been kicked out. With that aside, G'day sir! |
In response to Geldonyetich
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If Propaganda is still liked, you'll be liked for a long while more :D
Plus, you're smarter than most of the community. Stay pl0x. |
I just made a dummy, stickfigure game that does, so the above statement is definitely false.
Oh, you have a major, very important point there. Let me correct my previous statement:
Well, at least you could still use telnet if the BYOND world supports it.