ID:181927
 
What's a good word for "an object that is triggered"?
switch, entity, toggle... trigger?

*Edit*
trip?
In response to DarkCampainger
I would use 'switch' except that BYOND won't let me. :(
triggerable? :P
trigular™?
Detonator?
In response to ACWraith
Its not an explosive...

I'm working on a system where you have two kinds of objects: triggers, and objects that are affected by triggers. But I'm not sure what to call the class that is affected by triggers. At the moment I'm calling them triggereds, which I think could use some improvement.
"Device" may work, though it's hardly specific.
alarm?
In response to Foomer
It really depends on what they are I suppose. You already said they're NOT explosives, but didn't give much information on what they actually are. Droids? Drones? Turrets? Sensors? Radars? Engines? Spikes? Doors? Theres an endless list of objects that could be remotely triggered o.O
In response to Foomer
foomer_switch, then? fswitch for short?
"Target", though personally I like the suggested "Device".

If this is basically an interface for a diverse set of objects, all of which only have triggerability in common, why not name the node "triggerable", as Kaioken suggested? That would match the feel of things like /atom/movable:
/tile/triggerable/door

Edit: /atom/movable indeed.
In response to Falacy
Rather obviously, it's some base class of trigger-able objects, which may include a bunch of the things you've listed. Which is why he needs a general name in the first place.
In response to IainPeregrine
IainPeregrine wrote:
why not name the node "triggerable", as Kaioken suggested?

Owh, so you don't like "trigular"?!

That would match the feel of things like <font color=red><s>/mob/</s></font> (/atom/movable)
In response to Kaioken
Trigular is nice, but as a rule I keep my identifiers as descriptive as possible. Trigular is shorter and has a certain snazziness, but I'm not sure I'd know what it means six months from now.

That's for the correction, BTW.
There is Exit() and Exited(), try using Trigger and Triggered