I'm guessing this has something to do with preloading resources for the interface or something, but whatever.
Chowder noticed something odd about dream seeker's memory usage.
Step 1: Start a new project
Step 2: Compile/Run (nothing in it)
Step 3: Look at the current memory usage for dream seeker.
Step 4: Minimize dream seeker
Step 5: Note the memory usage of dream seeker
Step 6: Un-minimize dream seeker
Step 7: Note the memory usage of dream seeker
Odd?
For me it starts at 11k, goes to 1k minimized, then 3k afterwards. And stays at 3k.
Not that any of this is consequential, just curious as to why.
ID:181823
Aug 10 2009, 2:11 pm
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Aug 10 2009, 10:56 pm
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Maybe your antivirus or something. Or 11k is start up memory usage. For me it's 4,816 normally and 4,800 minimized
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In response to Ripiz
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Ripiz wrote:
Maybe your antivirus or something. Or 11k is start up memory usage. For me it's 4,816 normally and 4,800 minimized Errr. Wouldn't the antivirus only affect its own memory usage? Not DS's? |
In response to AJX
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What OS are you running? Because Vista and Windows 7 have a memory manager which cuts off unused page file and therefore makes your programs use less RAM when idle.
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This is not a feature request or discussion. Please read forum descriptions before posting so that you can post in the appropriate forum. Thank you.
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In response to AJX
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Guess you never debugged application then.
No matter what application you run, antivirus inject it's .dll into the application, so it can freely scan it. Scanning increase memory usage, maybe it was searching for something? |
In response to Metamorphman
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I tested this on my windows xp laptop and my windows xp desktop both start at around 11k and jump down to 1k when minimized and 3k when restored. My xp desktop does not have any form of anti-virus installed.
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