How do I make it so that the HUD placement is based on how the window is currently sized?
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Mar 22 2015, 8:09 pm
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I'll actually be writing a late snippet sunday about this. Stay tuned.
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Snippet Sunday #9 is up! It details the particulars of making a dynamically sized window/map element as well as handling dynamic placement of HUD objects.
It also shows you how to do all of the interface-foo on the client-side to make it more responsive and take a little bit of load off of the server: http://www.byond.com/forum/?post=1816091 |