512.1414 (Notes)
This is a big-deal release. Multiple fixes are inbound, and there's a major change to the way icons are handled internally that allows Dream Seeker to let go of icon frames that are redundant, saving copious memory in some cases.
512.1424 (Notes)
Many under-the-hood optimizations to the client pre-render process should improve performance on high-FPS games. Groundwork has been laid for client profiling in a later update. While this release primarily affects the client, view code was altered so there may be a slight improvement for servers too. Therefore there is a Linux release as well. |
512.1432 (Notes)
Init proc optimization still had a couple of major flies in the ointment, but the ointment has been de-flied. Visual contents had a problem on turfs in some cases. And the good old turf image hang turned out to be clinging to life, merely pining for the fjords, so I hit it with a hammer. |
A minor server fix, major client fix, and a couple of new features.