ID:180841
Jan 31 2001, 6:20 pm
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I want to make a color that does not show when you run the game. A transparent color...how would this be done?
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In response to Spuzzum
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thats all I wanted anyways thanks!
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Change any colour in the .bmps you're using that you want to be transparent to RGB 192,192,192. Then in BYOND it will be transparent.
Dmi's, by default, are filled with the transparent colour, so if you make an icon using those it will always have a transparent background. The transparent colour in the icon editor is the top-left-most one.
Translucency, on the other hand, where you can have a semi-transparent (i.e. translucent) colour isn't available just yet. I'm thinking Dantom will have an option to specify an alpha mask layer at some point, but not anytime soon.