how do I set objects icon_state to a randomly selected one?
when they are created (New())
ID:180637
Apr 22 2001, 8:20 am
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In response to Deadron
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I found a better way :)
the obj in question is an asteroid with 10 different states named 1-10. I use this: New() icon_state = num2text(roll(10)) it works, but only when the icon_states names are numbers. but that is probably the only time I want random states |
In response to Kaidorin
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On 4/22/01 11:45 am Kaidorin wrote:
I found a better way :) Well, not really a better way. Just a different way, until we get an icon_states() proc. (I use that method too. =) |
Right now there is no programmatic way to know what the icon states are.
So you need to create a list of the icon states for an object, then use pick() to select one randomly.