ID:180570
 


i had an idea but i have no idea on how to do it... instead of saveing a player file you would have a code genorater.. something that would be hard to crack but would hold all of your player info... and you would have to type it in. ok so its not a good idea.....oh well.
On 5/15/01 9:58 am jobe wrote:
i had an idea but i have no idea on how to do it... instead of saveing a player file you would have a code genorater.. something that would be hard to crack but would hold all of your player info... and you would have to type it in. ok so its not a good idea.....oh well.

It depends on how much work you're willing to put into it, and how much knowledge of C++ you have, since there's lots of C++ libraries out there that do just that.