Can someone please show me how to do the following:
Have an item (eg a red shirt), that when picked up can be worn and then it'll actually appear on you. Also, I'd like it to change your stats, eg increase your defence. Lastly, when you un equip it, these changes are removed. I've read the tutorials and searched the forums. I almost got it working, but I couldnt get it to unequip. These in a fit of frustration, I deleted my code. :( *Sigh*
At the moment I've been trying to use a modified:
mob
proc
add_armor()
overlays += 'armor_over.dmi'
as is shown in the FAQ. Please help. :)
ID:180399
![]() Jul 5 2001, 10:21 pm
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![]() Jul 6 2001, 12:11 am
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Typical. For two days I can't work it out. I post a message ehre and five minutes later I figure it out. =)
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