How could I make savefiles go to the players' computers instead of the server? I guess the term for that is "Client side saving".
Thanks.
ID:180375
![]() Jul 10 2001, 7:48 pm
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On 7/11/01 4:49 pm Spuzzum wrote:
On 7/10/01 10:48 pm Cinnom wrote: And I'll be adding Ebon's functionality to the CharacterHandling library when I get to it. Aside from laziness and other projects, one reason I haven't yet is because I want to be using the feature before I export it to others. Fortunately, the new L&D should give me opportunity to do that... |
On 7/11/01 5:21 pm Deadron wrote:
On 7/11/01 4:49 pm Spuzzum wrote: Thanks guys, I already figured it out (use the client Import and Export) Which reminds me, I found another horrible bug in the help ;) |
It's kinda difficult, but entirely possible. Ebonshadow does this for SR, so if he's not overly busy you might be able to ask him. =)