ID:18035
 
Updates on Progeny include a new hub icon, a HUD skill system, and a town founding system:



Skills can be made active by attaching them to the HUD and can be triggered by hotkeys.


The town founding system allows a town to be created by a player with a deed and will cause NPCs to appear which can be controlled by the town founder and town officers chosen by the founder.



In other news, our pixel and graphic artist, Wildrogue, is back from a week's vacation, so be sure to expect more and better icons and graphics in the near future.
Neat.
Looks sweet
Damn straight you'll be expecting better graphics and icons.

:P
Ugly trees.
The sword shouldn't cover the title on the HUD.
The sword shouldn't cover the title on the HUD.

It's a shame someone has to say that. :p

Plus, do you really need to remind people what game they're playing by having the game name on the HUD?

There's also a ton of empty space on that HUD.
Cool, keep up the good work, I am intrested in this project. :]
Ugly trees.

Yeah, infact, wild said that to me earlier today, he's working quickly to fix that :)

The sword shouldn't cover the title on the HUD.

O.o I kind of liked that. And it's really only the hilt.

It's a shame someone has to say that. :p

Plus, do you really need to remind people what game they're playing by having the game name on the HUD?


We're not reminding them, it's a simply the logo. I trust they'll be able to remember the game from how it plays ;D


There's also a ton of empty space on that HUD.

We left ourselves space to work with, and we do eventually plan to use it up :)