Ok, i've been reading up on Inheritance in the Guide and I assigned my certain verbs to my races but when i run my game the verbs didn't show up. I even tried the set category = "verbs" command but that didn't work. Could some please help me out? Thanks in advance for the help.
PS:heres my coding for the Inheritance
mob/Saiyan
var/strength = 10
var/speed = 7
verb/Full_SSJ1()
icon = 'Goku.dmi'
icon_state = "2"
Half_Saiyan
var/strength = 10
var/speed = 7
verb/Half_SSJ1()
icon = 'Trunks.dmi'
icon_state = "2"
ID:180105
Aug 24 2001, 3:34 pm
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In response to Nadrew
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Nadrew wrote:
Tatakau wrote: at my Login proc it names my Saiyan mob to be 'Goku.dmi'. heres what it looks like. mob/Login() Move(locate(13,14,1)) //where the character starts out ..() usr.name = input("What is your name?","Your name?",usr.name) // ask the player their name var/r = input("What is your race?","Your race?") in list ("Saiyan","Half Saiyan","Namek","Android","Icer","GM") // ask the player what the variable 'r' is (ask what race they want to be) switch(r) if("Saiyan") icon = 'Goku.dmi' if("Half Saiyan") icon = 'Trunks.dmi' |
In response to Tatakau
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Tatakau wrote:
Nadrew wrote: That doesn't name them as anything except icons you need to make some thing like new/mob/Saiyan or something like that download Deadrons char handling it does something like that I am not really good at this cause I don't deal with it that much. |
In response to Nadrew
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Nadrew wrote:
Tatakau wrote: k, Thanks for your help |
Do you have the certain mobs set to icons( like at your login proc does it name the Saiyan mob to the Saiyan.dmi )