ID:180105
 
Ok, i've been reading up on Inheritance in the Guide and I assigned my certain verbs to my races but when i run my game the verbs didn't show up. I even tried the set category = "verbs" command but that didn't work. Could some please help me out? Thanks in advance for the help.

PS:heres my coding for the Inheritance



mob/Saiyan
var/strength = 10
var/speed = 7
verb/Full_SSJ1()
icon = 'Goku.dmi'
icon_state = "2"

Half_Saiyan
var/strength = 10
var/speed = 7
verb/Half_SSJ1()
icon = 'Trunks.dmi'
icon_state = "2"





Tatakau wrote:
Ok, i've been reading up on Inheritance in the Guide and I assigned my certain verbs to my races but when i run my game the verbs didn't show up. I even tried the set category = "verbs" command but that didn't work. Could some please help me out? Thanks in advance for the help.

PS:heres my coding for the Inheritance



mob/Saiyan
var/strength = 10
var/speed = 7
verb/Full_SSJ1()
icon = 'Goku.dmi'
icon_state = "2"

Half_Saiyan
var/strength = 10
var/speed = 7
verb/Half_SSJ1()
icon = 'Trunks.dmi'
icon_state = "2"

Do you have the certain mobs set to icons( like at your login proc does it name the Saiyan mob to the Saiyan.dmi )
In response to Nadrew
Nadrew wrote:
Tatakau wrote:
Ok, i've been reading up on Inheritance in the Guide and I assigned my certain verbs to my races but when i run my game the verbs didn't show up. I even tried the set category = "verbs" command but that didn't work. Could some please help me out? Thanks in advance for the help.

PS:heres my coding for the Inheritance



mob/Saiyan
var/strength = 10
var/speed = 7
verb/Full_SSJ1()
icon = 'Goku.dmi'
icon_state = "2"

Half_Saiyan
var/strength = 10
var/speed = 7
verb/Half_SSJ1()
icon = 'Trunks.dmi'
icon_state = "2"

Do you have the certain mobs set to icons( like at your login proc does it name the Saiyan mob to the Saiyan.dmi )


at my Login proc it names my Saiyan mob to be 'Goku.dmi'. heres what it looks like.


mob/Login()
Move(locate(13,14,1)) //where the character starts out
..()
usr.name = input("What is your name?","Your name?",usr.name) // ask the player their name
var/r = input("What is your race?","Your race?") in list ("Saiyan","Half Saiyan","Namek","Android","Icer","GM") // ask the player what the variable 'r' is (ask what race they want to be)
switch(r)
if("Saiyan")
icon = 'Goku.dmi'
if("Half Saiyan")
icon = 'Trunks.dmi'
In response to Tatakau
Tatakau wrote:
Nadrew wrote:
Tatakau wrote:
Ok, i've been reading up on Inheritance in the Guide and I assigned my certain verbs to my races but when i run my game the verbs didn't show up. I even tried the set category = "verbs" command but that didn't work. Could some please help me out? Thanks in advance for the help.

PS:heres my coding for the Inheritance



mob/Saiyan
var/strength = 10
var/speed = 7
verb/Full_SSJ1()
icon = 'Goku.dmi'
icon_state = "2"

Half_Saiyan
var/strength = 10
var/speed = 7
verb/Half_SSJ1()
icon = 'Trunks.dmi'
icon_state = "2"

Do you have the certain mobs set to icons( like at your login proc does it name the Saiyan mob to the Saiyan.dmi )


at my Login proc it names my Saiyan mob to be 'Goku.dmi'. heres what it looks like.


mob/Login()
Move(locate(13,14,1)) //where the character starts out
..()
usr.name = input("What is your name?","Your name?",usr.name) // ask the player their name
var/r = input("What is your race?","Your race?") in list ("Saiyan","Half Saiyan","Namek","Android","Icer","GM") // ask the player what the variable 'r' is (ask what race they want to be)
switch(r)
if("Saiyan")
icon = 'Goku.dmi'
if("Half Saiyan")
icon = 'Trunks.dmi'

That doesn't name them as anything except icons you need to make some thing like new/mob/Saiyan or something like that download Deadrons char handling it does something like that I am not really good at this cause I don't deal with it that much.


In response to Nadrew
Nadrew wrote:
Tatakau wrote:
Nadrew wrote:
Tatakau wrote:
Ok, i've been reading up on Inheritance in the Guide and I assigned my certain verbs to my races but when i run my game the verbs didn't show up. I even tried the set category = "verbs" command but that didn't work. Could some please help me out? Thanks in advance for the help.

PS:heres my coding for the Inheritance



mob/Saiyan
var/strength = 10
var/speed = 7
verb/Full_SSJ1()
icon = 'Goku.dmi'
icon_state = "2"

Half_Saiyan
var/strength = 10
var/speed = 7
verb/Half_SSJ1()
icon = 'Trunks.dmi'
icon_state = "2"

Do you have the certain mobs set to icons( like at your login proc does it name the Saiyan mob to the Saiyan.dmi )


at my Login proc it names my Saiyan mob to be 'Goku.dmi'. heres what it looks like.


mob/Login()
Move(locate(13,14,1)) //where the character starts out
..()
usr.name = input("What is your name?","Your name?",usr.name) // ask the player their name
var/r = input("What is your race?","Your race?") in list ("Saiyan","Half Saiyan","Namek","Android","Icer","GM") // ask the player what the variable 'r' is (ask what race they want to be)
switch(r)
if("Saiyan")
icon = 'Goku.dmi'
if("Half Saiyan")
icon = 'Trunks.dmi'

That doesn't name them as anything except icons you need to make some thing like new/mob/Saiyan or something like that download Deadrons char handling it does something like that I am not really good at this cause I don't deal with it that much.



k, Thanks for your help