Is making a [good] game hard?
I mean...does it require like 70+ hours to just make one character move a step {exageration}
And with the 'buy' command...does that take a while?
ID:180037
Sep 10 2001, 1:44 pm
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In response to Nadrew
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it depends how much effort you put into learning it. and this is a pretty easy languege(compared to c/c++) most of the basic stuff is predefined
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In response to Sariat
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Sariat wrote:
yes, u should delete byond off your cpu now and just play other games. What a mean thing to say! He has every right to stay here! You've just lowered your respect rating, in my eyes, Sariat. Even if it was a joke, it wasn't funny, and might not be taken as one. |
XxxSnakexxX wrote:
Is making a [good] game hard? When you start, it usually takes hours to do anything, while you learn the system. Once you know the system...well I created a fully functional buy/sell/vendor/stacking inventory system the other day in about 3 hours time. Next time I do it, it will take about 5 minutes, now that I have the basic code in place. |
in your case I would think its hard but start out look at the demos and tutorials.