In my game You can turn into a beast and you Stats increase,but... whenever i turn into beast i can do it again and gain more stats how can i make it so when u go into a beast you cant change again
thanks
Clonegoku
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For your beast command
Beast()
if(Transformed == 0)
(all the normal stuff)
usr.Transformed = 1
if(Transformed == 1)
usr << "You're already transformed..."
or however else you'd like...