ID:179851
 
In my game You can turn into a beast and you Stats increase,but... whenever i turn into beast i can do it again and gain more stats how can i make it so when u go into a beast you cant change again
thanks
Clonegoku
make a mob variable called "Transformed" and make it equal 1 normally...

For your beast command


Beast()
if(Transformed == 0)
(all the normal stuff)
usr.Transformed = 1
if(Transformed == 1)
usr << "You're already transformed..."

or however else you'd like...
In response to The Grim Reaper
Thanks!
In response to CloneGoku
Not a problem, heh.