Anyone know how i go about making my game to where I could have it move the "camera" or what ever it is that lets you see the usr and junk to anothe Z level, without moving the mob at all?
I`ve tried the eye var, but i need more info on it than just:
client
eye = locate(5,5,1)
ID:179707
Nov 19 2001, 8:58 pm
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client.eye = (5,5,2)
or if u have a mob on z level 2 just do(under a proc or somethin):
client.eye = M.eye
-Rcet