ID:179631
 
ok.... I have everything (i think) my game needs, i have icons and everything. But when i go to make the map or sart the game i don't see the icons. what do i need to do ???
Shadowalker wrote:
ok.... I have everything (i think) my game needs, i have icons and everything. But when i go to make the map or sart the game i don't see the icons. what do i need to do ???

You need to implement the icons.
Example:
turf
Grass
icon = 'Turfs.dmi'
icon_state = "grass"

Water
icon = 'Turfs.dmi'
icon_state = "Water"
In response to Bonzi
but they all have sepertate files, i didn't put them all in one icon file
In response to Shadowalker
Shadowalker wrote:
but they all have sepertate files, i didn't put them all in one icon file

It looks like this

mob
SSJGoku
icon = 'SSJGoku.dmi'

SSJ2Goku
icon = 'SSJ2Goku.dmi'

SS3Goku
icon = 'SS3Goku.dmi'
In response to Shadowalker
Yes That Works
In response to Bonzi
Ill only give you a hint since your making a DBZ game. check you Login() and make sure it locates them somewhere.
In response to Air _King
i got this

mob

Login()
var/race = input("What do you want to be?") in list ("SSJGoku","SSJ2Goku","SS3Goku")
switch(race)
if("SSJGoku")
icon='SSJGoku.dmi'
if("SSJ2Goku")
icon='SSJ2Goku.dmi'
if("SS3Goku")
icon='SS3Goku.dmi'
..()

In response to Shadowalker
Shadowalker wrote:
i got this

mob

Login()
var/race = input("What do you want to be?") in list ("SSJGoku","SSJ2Goku","SS3Goku")
switch(race)
if("SSJGoku")
icon='SSJGoku.dmi'
if("SSJ2Goku")
icon='SSJ2Goku.dmi'
if("SS3Goku")
icon='SS3Goku.dmi'
..()



good it looks like it wotks i gave you a hint
you need to loccate them and also use what air king said. nbut when u want to locate ehre is a n example on what to do



mob/Login()
src.loc=locate(1,1,1)
..()


u can change the coordinates also u make think that is a big space but that a tab in stead of counting the spaces iput just use tab
In response to Super16
Super16 wrote:
you need to loccate them and also use what air king said. nbut when u want to locate ehre is a n example on what to do



mob/Login()
src.loc=locate(1,1,1)
..()


u can change the coordinates also u make think that is a big space but that a tab in stead of counting the spaces iput just use tab

You dont NEED to locate them anywhere, by default it puts them at the coordinates y1,x1,z1.

Alathon
In response to Air _King
ok....... this sucks, its not working :(, can i send someone my game (plz don't mess it up or still anything)and let them look at it?
In response to Shadowalker
Shadowalker wrote:
ok....... this sucks, its not working :(, can i send someone my game (plz don't mess it up or still anything)and let them look at it?

^
^
^
no one ???
In response to Shadowalker
No, and don't bump your posts.
In response to Nadrew
Nadrew wrote:
No, and don't bump your posts.

You disgust me. I'm not even reading the above conversation. God knows what kind of child malesting secrets may be held within those files. What say you nads?
In response to Selderan
Stop calling me "Nads" or I will never help you again.
In response to Selderan
btw this is necron on selds computer. Just to clear that up, selderan said nothing i did however MWAHAHAHA! Necron = evil
In response to Nadrew
Necron: i dont appreaciate your help. Your definition of help is, Look this up, look that up. My definition of help is giving me the code so i can figure out what i did wrong.
In response to Selderan
[For that thing in the Shop Keeper thread this is deleted]
In response to Nadrew
you see i can do that. ( and buy the way we used a Click() proc. So its so different.. ) my problem is where the second box pops up.
In response to Selderan
Look at the edit.
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