obj/Vulnerability
var/Monster = usr.MON
icon = 'Digi.dmi'
icon_state = Monster
Monster.dm:46:error:usr.MON:undefined type
Monster.dm:46:error:= :expected a constant expression
I need the obj's Icon to be based on the users MON variable,
which is the users Vulnerability, so that i dont have to do this whole if thing(I`m lazy)
ID:179531
Dec 9 2001, 6:38 pm
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In response to Deadron
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I`m trying to to make it to where the objects icon is based on one of the users variables
like instead of: if(usr.MON = Moth) var/moth = image(/obj/moth , usr.loc) usr << moth if(usr.MON = Dog) var/dog = image(/obj/dog , usr.loc) usr << dog var/vul = image(/obj/vul , usr.loc) usr << vul obj/vul icon = 'Monster.dmi' icon_state = usr.MON but i want to get the object i`m trying to find a way to do that easily without haveing to make new objects and stuff like that I think i`m going to go ahead and do somthing like above if i cant get what i first posted to work |
In response to Pillsverry
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Pillsverry wrote:
I`m trying to to make it to where the objects icon is based on one of the users variables Then after you create the object, set its icon to whatever the usr's variable indicates. Takes one line of code, in the same place where you create the object. |
In response to Pillsverry
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What you're still not getting, and which Deadron called your attention to quite plainly, is that usr means nothing in this context. Exactly who are you expecting the user to be here?
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What the guys are saying, is that usr doesnt exist at the point in time that you compile your code. usr only comes into being once someone logs into your game. thats what ** Monster.dm:46:error:usr.MON:undefined type ** means. Usr is the player's mob. It is not the mob type. the next error line; ** Monster.dm:46:error:= :expected a constant expression ** means that usr.MON has to be known at compile time in order for dream maker to use it. What the compiler is saying is that it doesnt know what to expect, and it has no way of dealing with this unknown. I have an idea of what you are trying to achieve, and I think that it is a cool concept. Good luck to you. |
In response to Ernie Dirt
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Ernie Dirt wrote:
I have an idea of what you are trying to achieve, and I think that it is a cool concept. Good luck to you. Good explanation, Ernie. I already explained to him how to achieve it...we'll see if he reads closely enough. |
usr doesn't mean anything in this context.
What is it you are trying to do here? If you explain it in detail, we might be able to help.