I have a problem where the monsters in my game step into turfs that are assigned to teleport the player to a different location..the bad thing is the monster also can go through, how would i fix this?
-NilFisk
ID:179261
![]() Jan 27 2002, 2:03 am
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That code will work, but it's not efficent, here's another code that does the same thing:
turf/teleport |
mob
var
Human
turf
town
Entered(mob/M as mob)
if(M.Human >= 1)
M.loc = locate("Town")
else
return
Hope I helped.
?The Wizard of How¿
P.S Remember this is untested