ID:179246
 
I have a throw verb, but i would like to know how i could make that if M is above "usr" he gets thrown south etc etc
would i put :
mob/verb/Throw(M as mob in oview(1))

if(M.loc=locate(usr.x,usr.y+1,usr.z))
sleep(1)
M.loc=locate(usr.x,usr.y-1,usr.z)
sleep(1)
M.loc=locate(usr.x,usr.y-2,usr.z)
sleep(1)
M.loc=locate(usr.x,usr.y-3,usr.z)

and also how would i make a damaged turf apear beneath "M" at each location


-NilFisk