AIDeathcheck(mob/M as mob)
if(M.Hp>=0)
M.loc=locate(1,1,1)
M.Hp=usr.MaxHp
i have no clue why this doesnt work
if some could help, please help
Thanks
ID:178941
Mar 15 2002, 8:50 pm
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Try this:
mob/proc/AIDeathcheck(mob/M as mob) -Kappa the Imp |
In response to Kappa the Imp
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The point of that post was?
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In response to Nadrew
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Blackdeath's or mine?
-Kappa the Imp |
In response to Kappa the Imp
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The one I replied to.
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< not >
Regards,
BlackDeath