Code:
Problem description:I already have a font file saved into my game. What I would like to know is what is the simplest way to put it to my desired location? I looked at the references already but had no idea where it would be located after searching around for a bit, I have a brief understanding of it, I just haven't done this before.
![]() Feb 16 2015, 7:38 am
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print it on a HUD system
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Read up on maptext and other variables here: http://www.byond.com/docs/ref/info.html#/atom/var/maptext
var/list/font_resources = list('fonts/file.ttf') //Directory of your font. |