ID:178647
Apr 21 2002, 2:39 pm (Edited on Apr 21 2002, 3:42 pm)
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How would you make it so that if you are facing a mob it will do something? Thanks
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In response to Strange Kidd
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I dont want is so that if the mob is facing the player it runs the proc i want it so that if just the player is facing the mob. The mob can face any direction.
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In response to BurningIce
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look up get_step
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Something like this?
<code>mob/verb/DoSomething(mob/M) if(usr.dir == get_dir(usr,M)) usr << "You are facing [M]!"</code> |
In response to Foomer
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Thanks Foomer thats just what I needed.
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mob/verb/Hello(mob/M in oview(2))
if(M.dir==SOUTH && usr.dir==NORTH)
stuff(usr)
if(M.dir==NORTH && usr.dir==SOUTH)
stuff(usr)
if(M.dir==WEST && usr.dir==EAST)
stuff(usr)
if(M.dir==EAST && usr.dir==WEST)
stuff(usr)
mob/proc/Stuff()
//do stuff here