ID:178400
 
Is it possible to make one proc execute another proc and then proceed with the rest?
Ex.
mob/proc/DeathCheck()
M.Experience()
loc(x)= rand(1,10)
loc(y)= rand(1,10)
loc(z)= rand(1,10)
usr.Life = rand(1,10)

etc. etc.
Try it and find out. That is half the fun of making a game.