ID:178236
 
how would i make byond roll a 1d20 everytime someone steped on the turf grass, and how do i save usr.loc without it being overwritten with others?
turf/grass/Entered()
var/Roll = roll(1d20)
that worked, but it still doesn't solve the second question...
Redslash wrote:
how would i make byond roll a 1d20 everytime someone steped on the turf grass, and how do i save usr.loc without it being overwritten with others?

You shouldn't be using usr inside of Entered() at all.

Lummox JR