mob/npc/tanner
icon = 'hairdresser.dmi'
verb
Chat_For_Tan()
set category = "Talkin"
set src in oview(4)
alert("Welcome to Mazarot/Branks's Skate Game (Still no title)")
alert("You wana Tan?")
switch(input("To be tanned, or to not be tanned?" , text) in list ("yes","No")
if("yes")
usr << "well tanned,"
usr.icon = 'tannedborder.dmi'
if("No")
usr << "so why you talk to me you wana lose your tan?,"
switch(input("..." , text) in list ("Yes" ,"No")
if("Yes")
usr.icon = 'blank border.dmi'
if("No")
...()
Problem lies in the "to be tanned" Yes answer, it says its missing a comma or a right paren ")"
ID:178220
Jun 7 2002, 1:54 pm
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You needed an extra Right Pattern There, You Dolt.
Shun Di, Out