I'm about to fall asleep, so bear with me...
turf
Grass
icon = 'Grass.dmi'
Normal
icon_state = "Normal"
Snow
icon_state = "Snow"
Tree
icon = 'Tree.dmi'
Normal
icon_state = "Normal"
Snow
icon_state = "Snow"
How would I go about doing this, for example:
It's Fall(Normal), after a minute in game it becomes Winter(Snow), as it is in Winter, there is a random chance of it snowing, and in Fall there is a chance of raining?
Any help would be appreciated, and good night or good morning, I don't know which cause my clock is a blurr.
Jowy
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Now make that into your own code, and make it work the way you want it to, and you're set.