ID:177910
Jul 16 2002, 6:55 pm
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How do I stop that? It deletes the old one.
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Jul 16 2002, 6:57 pm
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The only way one turf can overlay another is if the second turf has transparent parts.
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In response to Nadrew
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it has transparent parts, still it deletes it. Plus I mean its something using var/turf/whatever/S = new(usr.loc) coding.
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In response to Buzzyboy
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I get that error also, I just have to do it manually in the map editor to get around it.
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In response to JordanUl
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mine is kinds about making stuff.
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In response to Buzzyboy
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Then do overlays, not new turfs. One turf per coordinate. Period. No exceptions.
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In response to Garthor
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You can't!
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In response to Buzzyboy
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You can't what?
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In response to Garthor
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There isn't a var for the turf! All it is
mob/proc/MakeWall() var/turf/Wall/S = new(usr.loc) S.name = "[usr]'s Wall" mob/proc/MakeGround() var/turf/SideWalk/S = new(usr.loc) S.name = "[usr]'s Ground" mob/proc/MakeDoor() var/turf/Door/S = new(usr.loc) S.name = "[usr]'s Door" |
In response to Buzzyboy
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That should work. What's your problem with it?
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In response to Garthor
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II fond the problem. Fire helped me out. It appears you should use OBJS!!!
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In response to Buzzyboy
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Uhhh... no duh?
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In response to Garthor
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Shut up Garthor!
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In response to Buzzyboy
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no, YOU shut up!
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In response to Garthor
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make me.
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In response to Buzzyboy
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Garthor, and Buzzyboy. Personal insults are not allowed on these forums, period. Abide by the standards of these forums, or find somewhere else to sling insults at eachother.
Alathon\\ |
In response to Alathon
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Alathon wrote:
Garthor, and Buzzyboy. Personal insults are not allowed on these forums, period. Abide by the standards of these forums, or find somewhere else to sling insults at eachother. I believe that AIM was made for that purpose |