ID:177298
 
Ive had a look at the MYHUB section but it talks of Zip packages... Im confused! hellp! i need to test my game for multiplayerbility!
Any help will be apreciated!
-Spooon!
Spoon wrote:
Ive had a look at the MYHUB section but it talks of Zip packages... Im confused! hellp! i need to test my game for multiplayerbility!
Any help will be apreciated!

Well, you don't actually need a hub entry to test multiplayer; all you need to do is click the Host button in Dream Seeker.

To put your game up for download (a release) so others can host it or play offline, you need to package a .zip file with the executable files from the menus in Dream Maker, create a hub entry, then upload the .zip to the hub.
Once you've created a hub entry for your game, your game's source should include a line like this:
world
hub="Spoon.MyGameNameHere"

Lummox JR
In response to Lummox JR
Thanks
-SpooN!