ID:1771907
 
Code:
if(A.lifePoints <= 3000)


Problem description:
So I've been trying to build a system in this game that requires this if statement which I know is correct but when i go in game, it doesn't work like as if it isn't true.

I've done this with other code and it works... but whats different now?
Try looking at the value. Do something like
world << A.lifePoints

to see what the value is. Perhaps put output in the statement as well to be absolutely certain that it isn't making it inside the branch.
I just fixed it, wasn't the if. It was something else
*facepalm @ own stupidity*