ID:177074
Nov 10 2002, 4:37 pm
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how can i have a large map and still have normal tile size so i can scroll around the map by walking?
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Nov 10 2002, 8:50 pm
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Unless I've misunderstood your question, this is default behaviour; the map will, by default, scroll around keeping the player's mob in the centre.
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In response to Crispy
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That is true unless the map is 21x21 or smaller (or perhaps 22x22, I can't recall exactly). You can force it to keep the tiles the same size by setting the worlds view var. If the map is larger than 21x21, world.view should default to a value of about 5 which allows you to see 5 tiles away.
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