mob
RagHead
icon= 'Raghead.dmi'
mouse_over_pointer = 'target.dmi'
Click()
if(ammo >= 1)
world << "The rag head was blown to peices!"
ammo -= 1
score += 10
kills += 1
del(src)
if(usr.kills == 4)
level += 1
usr.loc=locate(1,1,2)
world << "You get to move onto the next level!"
else
..()
else
alert("You lose.. The Terroists win!")
del(usr)
I get no errors. But on the if(usr.kills == 4) part it wont work. iv'e tried doing it in a proc to and still won't work. Does it have anything to do with the kills += 1 above? Or am I just missing something.. Please help
ID:176995
Nov 21 2002, 10:25 pm
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Nov 22 2002, 8:44 am
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del(src) will ALWAYS stop the execution of a proc. No matter what. Move it to the end of the proc. Since you're deleting the thing that the proc belongs to, the proc no longer exists, and thus is stopped.
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In response to Garthor
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It still isn't working right. The if(kills == 4) wont do anything even if the kills are 4. For some reason is just isn't responding
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Rag head?
I'll be the last person to jump on the bandwagon of political correctness, unless I bring some heavy-duty explosives to take it out, but this seems to me just a bit over the top. Lummox JR |
In response to Jacob
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I got it now. Stupid me didn't put usr. before kills
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