here's the code i'm using to to get an midi to play during my game-
mob
proc
play_song()
world << sound('One_Step_Closer.mid')
the game plays with no errors, and the file is in the right place...it's just a problem with the code i guess. any ideas? thanks.
ID:176877
![]() Dec 1 2002, 7:22 am
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![]() Dec 1 2002, 8:52 am
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anyone?
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EnjoiStaticX wrote:
here's the code i'm using to to get an midi to play during my game- try changing the last line to <code> world << sound('One_Step_Closer.mid',0,0) </code> the first zero means don't repeat the song, you can change that to a 1 if you want it to repeat. And the second zero means to interrupt the current song playing. |