ID:176858
 
Anyone help me out with flicking an overlay, and also having that overlay raised 15 pixels? overlay.pixel_y = 15
Something like that? I don't want to make an obj definition for these overlays, and that's what I've been doing to raise them since all my mobs are raised.
overlay.pixel_y += 15
In response to Kamion
now making a flick an overlay is it an easy as M.overlay = flick(blah blah)?