ID:176848
 
Can someone give me a very simple Training Verb or something? I need it for my new DBZ Game which is not a Zeta Rip which is why I need a Training Verb or something.. Thanks!

SPECIAL
Game Name: Dragonball Z -The Unknown Dragon-
Well, it aint much, but if your have maxpl and pl variables try this for simplicity
Oh and have a variable called train

Train()
if(train == 0)
usr << "You train hard!"
usr.maxpl += 5
usr.train += 1
sleep(50)
usr.train -= 1
else
usr << "You cannot do this right now"

Thats pretty simple, and it stops them from gaining too much too fast.
Need any more help just send an email to [email protected]
or look for my key, Muska
:)
In response to Muska
mob
var
Training = 0
StopTraining = 0
mob
verb
Train()
if(usr.Training == 1)
usr.StopTraining = 1
usr << "You have stoped training"
if(usr.Training == 0)
usr << "You have started training"
usr.Training = 1
StartTraining(usr)

mob
proc
StartTraining()
spawn
while(1)
if(usr.StopTraining == 1)
usr.StopTraining = 0
break
sleep(50)
usr.maxpl += 10

this keeps going and going until you press Train again... the maxpl should be what you want to go up while training