I was just wondering... How did all of you out there learn to code?
I've just studied different tutorials and demos, while trying my own stuff out on the way. I have an okay grasp of DM but I am still learning.
~ Jermman
P.S. Check out some of my demos :D
ID:176780
Dec 11 2002, 6:02 pm
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Dec 11 2002, 6:19 pm
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The main thing that helped me learn was ZBT. The forum also helped a lot.
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I learnt my first few things from looking at a friends code. I learnt the basics of making a map, verbs, and Login(). After that I didnt really learn much for a while.
Later on when I started to get into it a little more, I helped a friend who was learning with his project. I learnt everything I needed to know to make a game from that, but later on I took on a bigger project, and thats where I learnt the fancy stuff. Help On... probably played the biggest part in me learning to code, and later on once I had a better grasp on the language the forums helped (I learnt from asking questions, and trying to help people with there problems). -DogMan |
I learned from reading the Blue Book, doing Zilal's Beginnier Turorial, and just jumping right into working on DBTC...
That forced me to learn as I went... |
In response to SuperSaiyanGokuX
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I learned mostly from the reference and experimentation. I began a Dragon Warrior game within the first 3 hours of finding BYOND (on a public library computer, no less). I travelled back and forth daily working on my game only at the library. It's still around, too.
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Well about 1 month in of just looking at tutorials, i found the forums(which i thought were dead, dunno why), and learned it basically all from mostly tutorials and asking questions.
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I already had programming experience in a few other languages, so I guess I had a bit of a head start.
I started with the ZBT and Guide, then I downloaded A Step BYOND by Deadron and went through it slowly, looking everything up in the reference until I understood it clearly. After that I was ready to put my ideas to code, but I haven't stopped learning. I'm constantly finding out interesting ways to use BYOND and improve my coding. |
I already had a fair amount of programming experience (in fact, I was working as a programmer when I found BYOND, and still am today). I think the most useful resources for me were the Guide, the forums (including reading back a few months -- very helpful, because a lot of my questions were asked and answered before), and the sample source code (e.g., A Step BYOND, which back then was called A Taste of DUNG).
Good luck! |
I started out as a professional programmer, with extensive experience in other languages, so I had a leg up.
The first thing I checked out was the guide, just to give me a rough idea of the language, before I even tried out BYOND. Once I saw its potential I checked out the reference, and from there I tried a couple of games to get a feel for what BYOND was being used to do. Then I started writing up a little something, using the reference as a guide and often asking questions on the forums about things I didn't understand. And that's basically it; I still use the reference and the forums quite often. Lummox JR |
I learned mostly by ZBT (Zilial's begginer's tutorial)
Next I downloaded a bunch of Libraries and then read them line by line, then began to understand what they did. Next I read the guide and FAQ, and then I started off on my own path. I've been working on a lot of games lately, but I have been trying to put them out when they are ready, unfortunately, I never have the ambition to finish them... Finnally, Lummox JR and Deadron were my biggest helpers along the way. Their criticism and advice was all I really needed. THANKS GUYS! |