if i have:
mob
Move()
return 0
then i can't use my click-to-move system.
I have tried to go through all the directional procs, but that doesn't work; the mob can still be moved with the keypad.
ID:176769
Dec 12 2002, 8:09 pm
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I need to figure out how to make some coding that will disable movement from the keypad but not all movement.
if i have: mob then i can't use my click-to-move system. I have tried to go through all the directional procs, but that doesn't work; the mob can still be moved with the keypad. |
client
North()
South()
East()
West()
Northwest()
Northeast()
Southwest()
Southeast()
-AbyssDragon