ID:176720
 
How can i make it so an attack i made shows an object (a fireball for instance) flying at every mob on my z level, and then kills them all?
You could try using the built-in missile() proc. You could also create missile objects and use walk_to or walk_toward (I can never remember which one tries to move around obstacles).
In response to Gughunter
No thanks. I actually made the code, but when you use it, it eats up your cpu usage like daddy said dont' and it frooze byond:)