ID:176706
 
How would i make it so when you party with somebody you gain the same exp as them? Thanks in advance!
?

well anyways i think this dm lauguage is a bad behaveing
code maker :P

if u put this

world
mob = /mob/player

mob
player
icon = 'player.dmi'

turf
grass
icon = 'grass.dmi'

floor
icon = 'floor.dmi'

wall
icon = 'wall.dmi'
opacity = 1
density = 1

wall2
icon = 'wall2.dmi'
opacity = 1
density = 1
or what ever u write if u make the icons after codeing the system will mess up so DONT DO THIS
In response to Sproget
basicly what im saying is make the icons before codeing them :P
Koolguy900095 wrote:
How would i make it so when you party with somebody you gain the same exp as them? Thanks in advance!

Do you have a party system? I've never made one but I'd imagaine that a mob would have some sort of var holding a reference to who they are parited with, probably a list. When a player gains experience, you add the experience to everyone in that list. I don't know how your party system works or how your combat system works, so that's about all I can say.
In response to Sproget
Sproget wrote:
?

well anyways i think this dm lauguage is a bad behaveing
code maker :P

if u put this

world
mob = /mob/player

mob
player
icon = 'player.dmi'

turf
grass
icon = 'grass.dmi'

floor
icon = 'floor.dmi'

wall
icon = 'wall.dmi'
opacity = 1
density = 1

wall2
icon = 'wall2.dmi'
opacity = 1
density = 1
or what ever u write if u make the icons after codeing the system will mess up so DONT DO THIS

....Why did you tell me this?
In response to Sproget
Its just giving you errors because it cant find the icon files. You can make the icons after you make the code that uses them. Just dont expect to be able to compile and run until youve got a icon to use.
-DogMan
In response to Dog Man
Dog Man wrote:
Its just giving you errors because it cant find the icon files. You can make the icons after you make the code that uses them. Just dont expect to be able to compile and run until youve got a icon to use.
-DogMan
Im not getting errors....i think you replied to the wrong post
In response to Koolguy900095
No, I replied to Sproget's oddly out of place post.
-DogMan
In response to Dog Man
i know, i was talking to him :P