I'm making a MUD, but the Repop() proc doesn't make mobs re-appear after a certain amount of time, does anyone know anything that may help?
thanks
.: | HILEL | :.
ID:176584
![]() Dec 31 2002, 12:37 pm
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![]() Dec 31 2002, 1:40 pm
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The Repop() proc replaces anything that was on the map when the game loaded that has since been deleted. If your game doesn't use a map file (.dmp), you have to handle repops yourself. The way to do that depends a lot on how your game works. One way is to just make it so the last line of your monster death proc calls something that makes a new monster appear.
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