I've got my code. and it doesn't work. I tried everything i knew to make it work, and it didn't.
my code is:
world/New()
spawn()
while(1)
sleep(50)
for(var/mob/M in world)
var/T = M.type
new T(M.loc)
del(M)
world << "REFRESH"
..()
So if any of you knowledgeable people out there see what i don't see, and know whats wrong with it. please tell me.
P.S. It's a MUD game. so I can't use the Repop() proc.
.: | HILEL | :.
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