New()
..()
var/savefile/F = new("World.sav")
F["sheet"] >> sheet
if(isnull(sheet))
sheet = new /list
Del()
var/savefile/F = new("World.sav")
F["sheet"] << sheet
..()
This is to give you an idea of the current saving im using.
The sheet var is a list that contains objs. What im trying to do it find away where each of the objs has thier own save file and will load at the beginning. Also wanting it to save the objs vars aswell... Sounds confusing I know but if there is anyone that understood my I'd like some help =p
(Jake)