ID:176228
 
Well I have a pretty simple question.
How would I make all the overlays in a certain layer null.
By layer I mean like...
layer = MOB_LAYER+1
ETC.
What?
Im pretty sure you would have to check individual mobs for individual overlays. Make a proc that removes all overlays you want removed, then use it on every mob in the world. I think this is what you would have to do.