ID:176094
 
how would i go about making my entire part of one map have a song the endlessly repeats.. as in like outside of town has outsideoftown.mid and inside of town has insideoftown.mid..
area
world1
Entered(mob/P) //when sumone comes in
P << sound('world1.mid',1) //1 for repeat
return 1
Exited(mob/P) //when they leave
P << sound(null) //stop music
return 1