ID:176000
 
client
North()
if(usr.j == 1)
usr.j = 0
sleep(4);//Below will make them rise 2 spaces when they jump, and bring them down.
step(usr,NORTH);sleep(2);step(usr,NORTH);sleep(2);step(usr,N ORTH);sleep(2);step(usr,NORTH);sleep(2);step(usr,SOUTH);slee p(2);step(usr,SOUTH);sleep(2);step(usr,SOUTH);sleep;(2);step (usr,SOUTH);sleep(2)
usr.j = 1
else
return

please somebody add the part into it that if the turf or obj or mob under [usr] is dens(0) that they keep falling until it is dens(1)... Please