ID:175948
Feb 24 2003, 4:07 pm
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Is there a way to change the color of hair without making a new icon
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In response to Nova2000
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Overlays, indeed. You can also use Blend() to colour the hair icon, if you don't want to make heaps of differently coloured hair icons. (Look up Blend() in the reference.)
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AHHH still cant get hair to change color heres what ive got
obj ssj6 verb SSJ6() set category = "Fighting" if(usr.state == "SSJ2") usr << "You are transformed already." if(usr.state == "SSJ") usr << "You are transformed already." if(usr.state == "SSJ3") usr << "You are transformed already." if(usr.state == "SSJ4") usr << "You are transformed already." if(usr.state == "SSJ5") usr << "You are transformed already." if(usr.state == "SSJ6") usr << "You are transformed already." if(usr.state == "Mystic") usr << "You are transformed already." if(usr.state == "Mystic 2") usr << "You are transformed already." else world << "<font color = yellow>[usr]'s hair begains to grow, he grows golden hair on his body" usr.overlays -= 'hair_goku.dmi' usr.overlays -= 'hair_black_spikey.dmi' usr.overlays -= 'hair_black_long.dmi' usr.overlays -= 'hair_black_short.dmi' usr.overlays -= 'hair_vegeta.dmi' usr.overlays += 'ssj4-hair.dmi' usr.overlays += 'ssj6.dmi' usr.underlays += 'ssjaura.dmi' usr.overlays += 'ssj6_tail.dmi' usr.hair += hairblue usr.state = "ssj" usr.powerlevel = (usr.powerlevel * 20) |
In response to VegeanSX
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I refuse to read that until you close your tags. =P
Use <dm> tags when posting code on the forums. |
In response to Crispy
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What?
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In response to VegeanSX
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before you post code type in
<dm> |
In response to Maz
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And don't forget the </dm> afterwards!
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In response to Garthor
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you dont need to use all those if statements. When someone goes ssj set a var called ssj to 1, and when they revert change it to 0. Then all you would have to do is check to see if ssj = 1.
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-<font color="#33ff33">Nova</font>
-I personally dislike DBZ games. Way too many of them.