ID:175931
 
This time its with the title screen. When you click on load to load and it gets done loading you get a runtime error:
runtime error:

Cannot read null.mob
proc name: SaveChar (/mob/proc/SaveChar)
usr: (/mob)
src: (/mob)
call stack:
(/mob): SaveChar(null)
(/mob): Save()
(/mob): Logout()
(/mob): Load(null)
Load (7,9,5) (/turf/Load): Click(Load (7,9,5) (/turf/Load))

The coding is:
    Load
icon = 'load.bmp'
Click()
if(fexists("players/[usr.ckey].sav"))
usr.Load()

Sorry about all these errors, thanks in advance!
any help?
In response to Koolguy900095
if its ur game u might have banned urself from it cuz i did that once and i cant get in with that key nemore

VegeanSX
In response to VegeanSX
Except he's getting a runtime error, not something saying he's banned.
In response to Garthor
yea but it depends on the ban system like mine doesnt tell me ive been banned
In response to VegeanSX
But it most likely doesn't give a runtime error.

You know, you can just put in an if() statement to exclude a certain key from the banning list, and then unban yourself.
In response to VegeanSX
Banned yourself? Oops. =P

If you understand how the banning system works, it should be easy to manually unban yourself.
In response to Garthor
hmm cool thx and i might be wrong but thats just what i got the runtime error from