Some Made Me This Code (I'll Not Say Who) But I Want The Character To Pick Up Ammo And Be Able To Shoot It At Other Characters And Cause Some Damage. Heres The Code
Thanks In Regards
mob/var
bullets=10
mob/verb
Attack()
if(src.bullets<=0)
src<<"You have No bullets"
return
if(src.bullets>=1)
src.bullets-=1
missile(/obj/Bullet,src,src.dir)
obj/Bullet
icon='bullet.dmi'
obj/Ammo
icon='bullet.dmi'
icon_state="Ammo"
var/bullets=10
verb/Ammo()
set src in oview(1)
if(usr.bullets<=0)
src<<"This bullet container is full!"
else
src<<"You pick up the Bullets from the crate!"
src.bullets+=usr.bullets
return
ID:175891
Feb 28 2003, 3:40 pm
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