ID:175501
![]() Apr 15 2003, 5:13 pm
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i am making a game where you need to be able to hit a button, say 5 on the num pad and have the person jummp 1 space skipping the its right in front of. i can make the person have 0 density but how can i attach that to a num key and make it last for on 1 time?
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![]() Apr 15 2003, 5:52 pm
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Youll have to change the proc, and 5 on the numpad calls center().
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Starwarspower wrote:
i am making a game where you need to be able to hit a button, say 5 on the num pad and have the person jummp 1 space skipping the its right in front of. i can make the person have 0 density but how can i attach that to a num key and make it last for on 1 time? The arrows, and keypad keys are attached to the following client procedures; Up/8 - North() So, for example, if you wanted to make '5' send a message to the world, you'd do this; client/Center() ~>Volte |